Finals of ITSH Summer League came to an end with great success

During the Finals of ITSH Summer League the gamers received the trophies for winning in either Counter-Strike: Global Offensive, League of Legends and Hearthstone.

The first corporate league has launched in 2019 in Hungary at ITSH. The gamers from the four sites battled each other for weeks to get to the finals and to be the champions of the Summer League. Our colleagues competed in Counter-Strike: Global Offensive, League of Legends and Hearthstone. Altogether, nearly 100 of our colleagues joined the fight, but only one winner could rise above all in each game.

The finals of the I. ITSH eSport Championship, the Summer League, was organized on 12 September, 2019 in the conference hall of Mill Park and it was also broadcasted via Videosquare so that nobody would miss it.

The finals started with Counter-Strike: Global Offensive where teams ForTheWin (Tamás Dániel Horváth, Dávid Bajó, Patrik Parnicsán, Adrián Polákovics and Tibor Falusi) and Just Friends (Miklós Guthy, László Nyitrai, Márk Balázs Kukoly, András Fejes, Levente Bagi and Lajos Attila Ölveti) all did their best, however the differences between the players decided the outcome of the game. Just Friends started the finals with two smooth matches, while in the third one, ForTheWin’s resilience resulted in a wonderful gameplay, although their force faded away by the end of the game. At the end Just Friends won by 3-0, thus the Debrecen team became the first winners of the league.

In the last round of League of Legends, Team Duo Mid (Gergely András Rácz, Tamás Juhász, Balázs Kránicz, Barnabás Kásler, Szilvia Zsanett Nagy and Balázs Juhász) and ITsHÖR (Róbert Angyal, János Lopusni, Péter Antal Károlyi, Márk Lehoczki-Krsjak, Mark Dávid Wéber, Szabolcs Gyula Szászi, and Dominik Kiri) entertained the fans both on-site and online with fascinating matches. Finally, the team winning the preliminary rounds, ITsHÖR won the last game of the series, thus the trophy ended up in their hands.

At the end of the day, we were cheering for the virtual card players. Máté Komlósi and Balázs Kránicz made it to the final round, as Zsanett Joó and Gábor Lőrinczi were both forced to give up. The last game was smoother than expected, as Máté Komlósi won by 3-0.

We were very happy to see that 2500 of our colleagues opened the stream and there were moments when 300 of you watched the exciting games simultaneously. These numbers speak for themselves and reinforce our belief that it does worth it to have an internal e-sport event.

Last, but definitely not least, we would like to thank László Tibor Rozsnyai and Levente Csépe for their hard work, energy and time invested in the planning and organizing of the championship, as ITSH Summer League could not have been done without them.